300 years before "A Game of Thrones" dragons ruled Westeros. The thrilling history of the Targaryens comes to life in this masterly work, the inspiration for HBO's upcoming "Game of Thrones" prequel series House of the Dragon. Centuries before the events of "A Game of Thrones", House Targaryen - the only family of dragonlords to survive the Doom of Valyria took up residence on Dragonstone. "Fire & Blood" begins their tale with the legendary Aegon the Conqueror, creator of the Iron Throne, and goes on to recount the generations of Targaryens who fought to hold that iconic seat, ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
"Oxford Bookworms Library Factfiles" are non-fiction graded readers from the "Oxford Bookworms Library" available for Levels 1 to 4 (CEFR A1 - B2). Students learn about different countries and cultures, science and nature, history and historical figures all while practising and improving their English. Some call it football, some call it soccer, and to others it's "the beautiful game". By any name, it's a sport with some fascinating stories. There is murder in Colombia, and a game that lasts for two days where many players never see the ball. There's the French writer who learnt ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the whole school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
With its fresh and fun approach to global real-world topics, Game Changer is designed to help teachers prepare stimulating and easy-to-teach lessons that will ensure lower secondary teenage students are motivated and engaged throughout the school year. Cross-cultural reading topics, in-context language presentations, scaffolded speaking and writing tasks, opportunities to develop competencies such as learner autonomy, critical thinking and creative thinking are guaranteed to develop learners' global awareness and encourage a learning mindset. The latest digital resources are all in one place on Cambridge One. ... |
|
Box: 270 x 280 x 30 mm. Illustrator: Sarah Jennings. ... "Read and Play Princess" is the ultimate kids' activity pack - containing a story book, a puzzle book, board games and a puzzle - to keep boredom at bay for hours! "Read and Play Princess" includes everything your child might need inside a colourful play box – perfect for taking with you in the car, on holiday, or anywhere kids might need occupying. The beautiful 24-page picture book follows the story of an unconventional princess, providing a positive message for young readers. The Puzzle and Colour book includes activities such as spot the ... |
|
The Games have begun and she's playing for her life. From the No. 1 New York Times bestselling author of "The Darkest Minds" comes a high-octane story of power, destiny and redemption. A lifetime ago, Lore Perseous left behind the brutal, opulent world of the Agon families - ancient Greek bloodlines that participate in a merciless game every seven years. A game that is about to begin again... For centuries, Zeus has punished the gods with a game called the Agon, which turns them mortal for one week, and at the mercy of being hunted by those with godly ambitions. Only a handful of the original Greek gods ... |
|
The first graphic novel for Hello Neighbor, the hit stealth horror video game, is an exclusive, all-new original story set in the ruins of a theme park in the 1980s! Ever since her older brother disappeared, Jen has been searching for answers. The ruins of Bosco Bay, the theme park where he was last seen, are due to be demolished any day now, but Jen can't let go of the feeling that a clue to her brother's fate still remains there. But Jen's investigation gets complicated when her cousin, Allie, comes to live with her family for the summer. Allie's mom has tasked her with helping Jen come to terms with ... |